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IEEE Virtual Reality 2017 Call for Tutorials

IEEE VR 2017: the 24th IEEE Virtual Reality Conference

March 18-22, 2017, Los Angeles, California

http://ieeevr.org/2017/

Tutorials are an excellent opportunity to offer education in topics in our field for both novice and experienced researchers. We invite members of our community to submit proposals for full-day or half-day tutorials to be presented on Saturday March 18th, or Sunday March 19th, 2017. Please note that Workshops and the 3DUI Symposium will also be held on these two days.

Proposed tutorials may be introductory or advanced, and should address topics of interest to the virtual, mixed, or augmented reality communities, as well as the 3D user interface community. Proposals will be evaluated on their relevance to the conference topics, their suitability for presentation in a tutorial format, and the qualifications of the instructors. We will strive for a balance of topics in the tutorial program and also consider the potential for interest and attendance. Upon review of submitted proposals, suggestions may be provided by the Tutorials chairs to submitters on how to improve their submission. (See schedule below.)

Suggested topics include but are not limited to:

  • Immersion
  • 3D interaction
  • Input devices
  • Haptics, audio, and other non*visual interfaces
  • VR/AR/MR systems and toolkits
  • Introduction to virtual, augmented, or mixed reality
  • Computer graphics techniques for VR/AR/MR
  • Advanced display technology
  • Immersive projection technology
  • Multi-user and distributed VR/AR/MR
  • Serious games
  • Tracking and sensing
  • Modeling and simulation
  • User studies and evaluation
  • Perception, presence, and cognition
  • Navigation
  • Applications of VR/AR/MR
  • Teleoperation and telepresence

Proposals are welcome on topics that have been previously addressed; new approaches or insights are especially appreciated. Submissions should include a statement indicating how the proposal differs from recent tutorial presentations that may have approached a similar topic, or why it is important to offer it again. Topics taken from the list of suggested topics appropriate for paper submissions to the main conference are also welcome.

Proposals for tutorials should be submitted electronically (MS Word, PDF, or text) and should include:

  • A title for the tutorial
  • Proposed length (full or half day)
  • A brief description of the topics to be addressed, including time allotted to each (roughly 500 words)
  • The technical level and intended audience
  • The expected value to that audience
  • The names, contact information and a short biography (roughly 200 words each) for the proposed instructors.

Also include whether the tutorial (or similar one) has been delivered before (where and when), and if so, why it should be held again. This is required whether the proposers organized the previous tutorials themselves or the previous tutorials were taught by someone else.

For each accepted tutorial, we will be able to provide one free registration for the first two days of IEEE VR 2017 (March 18-19, 2017).

IMPORTANT DATES

  • November 28, 2016: Tutorial Submissions Due
  • December 5, 2016: Initial Notification (with review suggestions)
  • December 12, 2016: Final Acceptance Notification
  • January 6, 2016: Advance Program Descriptions for Website and Camera-ready Two-page Abstract due

Tutorial submissions must be submitted via email to the Tutorials Chairs at tutorialschairs2017[at]ieeevr.org. For more information, to inquire about a particular tutorial topic, or to submit a proposal, please contact the Tutorials Chairs:

  • Daisuke Iwai, Osaka University, Japan
  • Tabitha Peck, Davidson College, USA
  • Mary Whitton, University of North Carolina at Chapel Hill, USA