IEEE VR logo

March 22nd - 26th

IEEE VR logo

March 22nd - 26th

IEEE Computer Society IEEE

IEEE Computer Society IEEE

Doctoral Consortium

The DC is a concentrated full-day event where students present their research interests/plans/results to a panel of senior researchers in the field and receive specific constructive feedback, followed by a reception in the evening and networking opportunities during the following days. Accepted students will give in-depth presentations of their research and will receive constructive comments from mentors. Additionally, accepted students will create a poster about their work to allow IEEE VR attendees to quickly familiarize themselves with each other’s work and to be shown to a broader audience during the conference poster session.

Accepted Students

Student Title Affiliation
Buck, Lauren The Modulation of Peripersonal Space Boundaries in Immersive Virtual Environments (DC07) Department of Electrical Engineering and Computer Science, Vanderbilt University
Wang, Cheng Yao Privacy-Preserving Relived Experiences in Virtual Reality (DC13) Information Science, Cornell University
Anderson, Sarah Virtual Reality for Safety and Independence in Everyday Activities (DC08) School of Health and Rehabilitation Sciences, The Ohio State University
Tang, Zhenyu Scene-aware Sound Rendering in Virtual and Real Worlds (DC06) Computer Science, University of Maryland
Bagher, Mahda Immersive VR and embodied learning: the role of embodied affordances in the long-term retention of semantic knowledge (DC09) Department of Geography/Chorophronesis Lab, Pennsylvania State University
Pandita, Swati Affective Embodiment: The effect of avatar appearance and gesture representation on emotions in VR (DC04) Virtual Embodiment Lab, Cornell University
Htike, Hein Min Utilizing AR Glasses as Mobility Aid for People with Low Vision (DC10) School of Computer Science and Informatics, Cardiff University
Hu, Zhiming Gaze Analysis and Prediction in Virtual Reality (DC11) Peking University
Mal, David The Impact of Social Interactions on an Embodied Individual's Self-perception in Virtual Environments (DC17) HCI / Informatik 9, University of Würzburg
Adams, Haley Resolving Cue Conflicts in Augmented Reality (DC16) Electrical Engineering & Computer Science, Vanderbilt University
Zenner, André Enhancing Proxy-Based Haptics in Virtual Reality (DC02) German Research Center for Artificial Intelligence (DFKI), Saarland Informatics Campus
Lisle, Lee The Immersive Space to Think: Immersive Analytics for Multimedia Data (DC14) Center for Human Computer Interaction, Virginia Tech
Faria, Nayara Evaluating Automotive Augmented Reality Head-up Display Effects on Driver Performance and Distraction Center for Human Computer Interaction, Virginia Tech
Li, Yuan Spatial Referencing for Anywhere, Anytime Augmented Reality (DC01) Center for Human Computer Interaction, Virginia Tech
Williams, Adam Multimodal User-Defined inputs for Optical See Through Augmented Reality Environments (DC05) Computer Science, Colorado State University
Islam, Rifatul A Deep Learning based Framework for Detecting and Reducing onset of Cybersickness Computer Science, University of Texas at San Antonio
Orduna, Marta Quality, Presence, and Emotions in Virtual Reality Communications (DC15) Grupo de Tratamiento de Imágenes (GTI), Universidad Politécnica de Madrid (UPM)
Norouzi, Nahal Augmented Reality Animals: Are They Our Future Companions? (DC03) University of Central Florida
Kelly, Cliona A Neuro-VR toolbox for assessment and intervention in Autism: Brain responses to non-verbal, gaze and proxemics behaviour in Virtual Humans. (DC12) Aston University